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	<title>Comments on: The Unsatisfying Mechanics of Game Brutality</title>
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	<link>http://www.geekstudies.org/2007/11/the-unsatisfying-mechanics-of-game-brutality</link>
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		<title>By: Z.</title>
		<link>http://www.geekstudies.org/2007/11/the-unsatisfying-mechanics-of-game-brutality/comment-page-1#comment-475</link>
		<dc:creator>Z.</dc:creator>
		<pubDate>Wed, 14 Nov 2007 00:17:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.geekstudies.org/2007/11/the-unsatisfying-mechanics-of-game-brutality#comment-475</guid>
		<description>There comes a point where you have to wonder if the folks at Rockstar are trying to make compelling, entertaining games that push the envelope or are simply trying to keep their name fresh on everyone’s lips. I think most gamers put up with the media circus surrounding San Andreas because the GTA series really offers a lot in the way of impressive, open-ended gameplay that many find compelling. Look at a game like God of War; it had visceral violence and gratuitous nudity, but most gamers were solely interested in the fact that the game played exceedingly well. I&#039;ve got no problem with sex or violence, but that&#039;s not the core game aspect I look for. In the end, Manhunt 2 is a love letter to political pundits and anti-gaming legislators. While the media spelunk the darkest depths of human iniquity, most gamers are playing games that are actually worth our time like Halo 3, Guitar Hero III, and Phantom Hourglass.</description>
		<content:encoded><![CDATA[<p>There comes a point where you have to wonder if the folks at Rockstar are trying to make compelling, entertaining games that push the envelope or are simply trying to keep their name fresh on everyone’s lips. I think most gamers put up with the media circus surrounding San Andreas because the GTA series really offers a lot in the way of impressive, open-ended gameplay that many find compelling. Look at a game like God of War; it had visceral violence and gratuitous nudity, but most gamers were solely interested in the fact that the game played exceedingly well. I&#8217;ve got no problem with sex or violence, but that&#8217;s not the core game aspect I look for. In the end, Manhunt 2 is a love letter to political pundits and anti-gaming legislators. While the media spelunk the darkest depths of human iniquity, most gamers are playing games that are actually worth our time like Halo 3, Guitar Hero III, and Phantom Hourglass.</p>
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		<title>By: Matt S</title>
		<link>http://www.geekstudies.org/2007/11/the-unsatisfying-mechanics-of-game-brutality/comment-page-1#comment-474</link>
		<dc:creator>Matt S</dc:creator>
		<pubDate>Tue, 13 Nov 2007 16:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.geekstudies.org/2007/11/the-unsatisfying-mechanics-of-game-brutality#comment-474</guid>
		<description>Reason linked to an article in the New York Times about how there&#039;s a double standard for video games and that they aren&#039;t as violent as some TV shows or movies.  I haven&#039;t read the piece, but you may be interested in it

http://www.reason.com/blog/show/123218.html</description>
		<content:encoded><![CDATA[<p>Reason linked to an article in the New York Times about how there&#8217;s a double standard for video games and that they aren&#8217;t as violent as some TV shows or movies.  I haven&#8217;t read the piece, but you may be interested in it</p>
<p><a href="http://www.reason.com/blog/show/123218.html" rel="nofollow">http://www.reason.com/blog/show/123218.html</a></p>
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