Archive for the 'Research' Category

Polar Expeditions

Sunday, November 4th, 2007

Yesterday, Dan (who has requested to be referenced as my “partner in crime”) ushered me around the greater Boston area for an ethnographic adventure. First, we went to an open casting call for Beauty and the Geek near Boston Common. Later, in the evening, Genevieve joined us and we moved on to the Midway Cafe in Jamaica Plain for Nerd Nite. In the span of a single day, I feel like I visited two poles of the geek culture spectrum. Here is that story, adapted from my field notes.

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October Link Madness Continues: Comics, TV, Academia, and More

Monday, October 22nd, 2007

Got some more links to burn through today, and even more after this. And I still owe Z. a reply on why the “games as art” question is worth asking at all. And I’ve got half-finished posts lying around about video game genres and Nintendo’s “urban” clothing. I’ll address these in more, all in good time. For now, lots of links in no particular order.

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There Are Indeed Women on the Internet

Monday, October 1st, 2007

Just came out of a very busy weekend leading into a very busy week, but I wanted to drop a couple quick links before they fall off my radar:

I wrote a post a few weeks ago about Lori Kendall’s most recent article on nerds and race. If you’re interested in learning about what other people have to say about her earlier nerd-oriented research, check out some reviews of her book Hanging Out in the Virtual Pub, online through the Resource Center for Cyberculture Studies. (Thanks to Bill Herman for passing along the link, and reminding me I need to sign up for the cyberculture listserv!) Ben Kruger and Molly Swiger contribute reviews, followed by a response by the author.

One of the interesting things about Lori’s book is that it challenges the popular joke that “On the internet, nobody knows that you’re a dog”—or, for that matter, a man, a woman, a teenager, etc. Check out this thread at the XKCD forums, too, for some personal responses to a recent comic about how men often treat women as sex objects (or boys pretending to be girls) on the internet.

More Research on Nerds and Race

Friday, September 7th, 2007

At Media in Transition 5, I had the good fortune to be placed on a panel alongside Lori Kendall, associate professor of library and information science at the University of Illinois at Urbana Champaign. She’s one of very few academics devoting significant attention to the cultural role of the nerd. Her MiT5 presentation was called “White and Nerdy: Current Meanings of the Nerd Stereotype” (conference abstract here). A version of that paper has recently been accepted to Journal of Popular Culture. The journal has a long backlog, though, so she’s given permission to link to a prepublication version now titled “White and Nerdy: Computers, Race, and the Nerd Stereotype” (which is pretty close to what you’ll see in the journal).

The Times article on Mary Bucholtz’s research seemed to get people pretty interested in talking about nerds and race (both here and elsewhere, including Journalista, Newsarama, Power Word: Blog, Angriest Rice Cooker—which has a comment thread worth checking out—and others), so I thought it might be worth reviving that conversation through another person’s take on the matter. Overall, I got the impression from the commentary on Mary’s research that people denied (maybe even resented) the implication that nerdity is a “hyperwhite” identity, as it implies an oversimplified black/white duality. People also seemed to think it hurt her credibility to claim that nerd identity is always actively chosen, as opposed to some combination between actively taking on a role and having a role assigned by school hierarchies or culture at large.

I’m interested to see how people respond to Lori’s paper, then, considering that she’s analyzing cultural forms created by nerds and geeks themselves, who quite clearly invoke a black/white duality—namely, nerdcore hip-hop and Weird Al’s “White and Nerdy” rap video. You can argue that hip-hop is mainstream enough that it’s no longer a “Black” phenomenon, but let’s be honest with ourselves here: Nerdcore artists frequently rap in an affected “gangsta” persona, and the overwhelming majority are White. Why should nerdity be connected to whiteness in this way, and is this connection problematic? Please feel free to check out the the paper and let us know what you think.

Breaking Down Academia

Wednesday, September 5th, 2007

I’m in the process of revising the categories on the site a bit. Before, I was lumping a bunch of things under the “Academia” category that really didn’t belong there. Now I’m dividing that category up into three different categories:

Research: For academic research and conferences related to geek culture and various traditionally geeky media. (I’ll also tag posts about my own research with this because I still can’t bring myself to make a category titled “Me me me,” though I admit I’m especially interested in getting feedback on my papers.)

School Culture: For items pertaining to school culture as lived by students, such as clubs and social hierarchies.

Education: For issues pertaining to teaching and education at all levels.

Honestly, this is mostly for my own convenience as I go back through old posts and collect thoughts for papers and such, but I figured I might as well let everyone know.

Update: Going through my bloated “Miscellaneous” category to categorize them more specifically, I noticed a definite thread of posts tallying up people’s ways of defining the boundaries of geekdom—geek vs. nerd, art geek vs. science geek, and so on. And so I figured I might as well go ahead and also add a category for Defining Geekdom. Sorry if this brings up a bunch of old posts on people’s RSS readers (the way I believe it does with mine).

CMS Theses

Monday, September 3rd, 2007

Boing Boing links to a batch of grad student theses by year from the MIT Comparative Media Studies Program. None of these are specifically about geeks or nerds per se, but a lot of this material is probably relevant to those who are interested in academic inquiry into traditionally geeky media. Examples include Kristina Drzaic’s thesis on “secrets” in video games, Philip Tan Boon Yew’s thesis on the MIT Assassins Guild, and Nadya Direkova’s thesis on bilingual toys. Sam Ford also offers some additional information on this year’s batch of theses on the C3 blog (post numbers 1, 2, and 3).

For those keeping track: I’m finishing up a little addendum to my own dissertation proposal to give to my committee this week. I hope to share more information about this soon.

How People Are Defining ‘Nerd’

Tuesday, July 31st, 2007

Journalista links to a recent New York Times Magazine article by Benjamin Nugent, “Who’s a nerd, anyway?” The author has a book coming out next spring titled American Nerd: The Story of My People, though this piece focuses on the core thesis of Mary Bucholtz’s nerd research, who has a book of her own on this topic in progress. Bucholtz’s thesis is that nerd identity can be understood through linguistic practice, and it is a “hyperwhite” identity, rejecting the slang of Black culture.

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Checking in After San Diego

Monday, July 30th, 2007

I’m finally home after three weeks of travels, having just returned from Comic Con International in San Diego. I’d like to blog about the con a bit more soon, though I suspect I’ll be playing catch-up and contacting potential interviewees for awhile. Here are three items of particular note, at least:

First, this year’s theme seemed to be “waiting in line.” I know that you’ve had to schedule line-waiting time into things for awhile now, but this year was particularly ridiculous, especially because the big events of 2007 were TV-related but the absolute biggest ballroom tends to go to movie-related panels and showings (neither of which, you’ll note, necessarily have anything to do with “comics”). I arrived over an hour early to wait in line for the first event of the day Saturday, a screening of the new Bionic Woman pilot, and I was roughly 5,000th in a line that snaked outside the convention center.

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Checking in from Paris

Sunday, July 22nd, 2007

I arrived in Paris yesterday, after about two weeks in Lisbon. I will miss Lisbon’s tile and cobblestone, hilly streets that challenge those of San Fracisco, humble strangers who speak more English than they think they do, and especially our hosts from Universidade Católica Portuguesa. For more info and for images of our visit to the Presidential Palace, see the page for the Annenberg Scholars Program and the official page of the President of Portugal (photos 1, 2, 3, 4, 5, 6). Photo #6 features the whole group, and photo #4 has a closer shot of me and Mike (my roommate here in Paris) with the First lady.

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Checking in from Lisbon

Sunday, July 15th, 2007

Portugal is a fascinating place, and I wish I had more time to write about it here at length. I wanted to check in briefly, though, to share some notes that seemed relevant.

I have been trying to get a sense here of the Portuguese image of the geek/nerd and, more specifically, the image of the “hardcore” gamer. I’ll be conducting phone interviews after I get back to the states, but in the meantime, I’m visiting places that sell video games and comics, chatting with people from the Portuguese Catholic University (Universidade Católica Portuguesa, or UCP) and reading whatever I can on Portuguese websites and magazines. (I picking up some Portuguese grammar, spelling, and even the occasional unexpected pronunciation, but mostly I’m just stumbling through thanks to its similarity to Spanish.)

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